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- //
- // "$Id: Fl_Menu_.cxx,v 1.7.2.5 1999/05/06 06:20:46 bill Exp $"
- //
- // Common menu code for the Fast Light Tool Kit (FLTK).
- //
- // Copyright 1998-1999 by Bill Spitzak and others.
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Library General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Library General Public License for more details.
- //
- // You should have received a copy of the GNU Library General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- // USA.
- //
- // Please report all bugs and problems to "fltk-bugs@easysw.com".
- //
-
- // This is a base class for all items that have a menu:
- // Fl_Menu_Bar, Fl_Menu_Button, Fl_Choice
- // This provides storage for a menu item, functions to add/modify/delete
- // items, and a call for when the user picks a menu item.
-
- // More code in Fl_Menu_add.C
-
- #include <FL/Fl.H>
- #include <FL/Fl_Menu_.H>
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- int Fl_Menu_::value(const Fl_Menu_Item* m) {
- clear_changed();
- if (value_ != m) {value_ = m; return 1;}
- return 0;
- }
-
- // When user picks a menu item, call this. It will do the callback.
- // Unfortunatly this also casts away const for the checkboxes, but this
- // was necessary so non-checkbox menus can really be declared const...
- const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
- if (v) {
- if (v->radio()) {
- if (!v->value()) { // they are turning on a radio item
- set_changed();
- ((Fl_Menu_Item*)v)->setonly();
- }
- redraw();
- } else if (v->flags & FL_MENU_TOGGLE) {
- set_changed();
- ((Fl_Menu_Item*)v)->flags ^= FL_MENU_VALUE;
- redraw();
- } else if (v != value_) { // normal item
- set_changed();
- }
- value_ = v;
- if (when()&(FL_WHEN_CHANGED|FL_WHEN_RELEASE)) {
- if (changed() || when()&FL_WHEN_NOT_CHANGED) {
- clear_changed();
- if (value_ && value_->callback_) value_->do_callback((Fl_Widget*)this);
- else do_callback();
- }
- }
- }
- return v;
- }
-
- // turn on one of a set of radio buttons
- void Fl_Menu_Item::setonly() {
- flags |= FL_MENU_RADIO | FL_MENU_VALUE;
- Fl_Menu_Item* j;
- for (j = this; ; ) { // go down
- if (j->flags & FL_MENU_DIVIDER) break; // stop on divider lines
- j++;
- if (!j->text || !j->radio()) break; // stop after group
- j->clear();
- }
- for (j = this-1; ; j--) { // go up
- if (!j->text || (j->flags&FL_MENU_DIVIDER) || !j->radio()) break;
- j->clear();
- }
- }
-
- Fl_Menu_::Fl_Menu_(int X,int Y,int W,int H,const char* l)
- : Fl_Widget(X,Y,W,H,l) {
- set_flag(SHORTCUT_LABEL);
- box(FL_UP_BOX);
- when(FL_WHEN_RELEASE_ALWAYS);
- value_ = menu_ = 0;
- alloc = 0;
- selection_color(FL_SELECTION_COLOR);
- textfont(FL_HELVETICA);
- textsize(FL_NORMAL_SIZE);
- textcolor(FL_BLACK);
- down_box(FL_NO_BOX);
- }
-
- int Fl_Menu_::size() const {
- if (!menu_) return 0;
- return menu_->size();
- }
-
- void Fl_Menu_::menu(const Fl_Menu_Item* m) {
- clear();
- value_ = menu_ = (Fl_Menu_Item*)m;
- }
-
- #if 1
- // this version is ok with new Fl_Menu_add code with fl_menu_array_owner:
-
- void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
- int n = m->size();
- Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
- memcpy(newMenu, m, n*sizeof(Fl_Menu_Item));
- menu(newMenu);
- alloc = 1; // make destructor free array, but not strings
- // for convienence, provide way to change all the user data pointers:
- if (user_data) for (; n--;) {
- if (newMenu->callback_) newMenu->user_data_ = user_data;
- newMenu++;
- }
- }
-
- #else
- // This is Guillaume Nodet's fixed version for the older Fl_Menu_add
- // that enlarged the array at powers of 2:
-
- void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
- int i, s = m->size(), n=s;
- for (i=0; n; n>>=1, i++);
- n = 1 << i;
- Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
- memcpy(newMenu, m, s*sizeof(Fl_Menu_Item));
- memset(newMenu+s, 0, (n-s)*sizeof(Fl_Menu_Item));
- menu(newMenu);
- alloc = 1; // make destructor free it
- // for convienence, provide way to change all the user data pointers:
- if (user_data) for (; s--;) {
- if (newMenu->callback_) newMenu->user_data_ = user_data;
- newMenu++;
- }
- }
- #endif
-
- Fl_Menu_::~Fl_Menu_() {
- clear();
- }
-
- // Fl_Menu::add() uses this to indicate the owner of the dynamically-
- // expanding array. We must not free this array:
- Fl_Menu_* fl_menu_array_owner = 0;
-
- void Fl_Menu_::clear() {
- if (alloc) {
- if (alloc>1) for (int i = size(); i--;)
- if (menu_[i].text) free((void*)menu_[i].text);
- if (this == fl_menu_array_owner)
- fl_menu_array_owner = 0;
- else
- delete[] menu_;
- menu_ = 0;
- value_ = 0;
- alloc = 0;
- }
- }
-
- //
- // End of "$Id: Fl_Menu_.cxx,v 1.7.2.5 1999/05/06 06:20:46 bill Exp $".
- //
-